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Friday, 24 December 2021 17:22

The long journey of the Transformer Games (2011 to 2020)

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Let's continue with some great news with more recent games. Everything to know between 2011 and 2020!

2011 was the release of a lighter version of the ‘Transformers War for Cybertron’ game by High Moon Studies, this time called ‘Transformers Dark of the Moon’. The game was a bit of a downgrade, as the textures were rather bad and also because the game mechanics were a lot worse compared to ‘Transformers Revenge of the Fallen’. Examples for this were that one could not longer climb on buildings in Dark of the Moon. Additionally, the multiplayer was boring and not even close to being as good as the ‘Transformers War for Cybertron’ multiplayer. This game also released for Xbox 360 and PS3, which meant that the High Moon Studios version never received a PC release.

The Transformers ‘Dark of the Moon’ game not only got a console release, but also a Nintendo DS, 3DS and Wii version.

The Nintendo 3DS and Wii version had the name ‘Transformers Dark of the Moon Stealth Edition’ and was only focused around Transformers driving around in their vehicle form, shooting up bad guys, meaning that there were no robot forms that one could transform into…

2012 High Moon Studios managed to surpass their previous downfall with ‘Dark of the Moon’, releasing their biggest masterpiece called ‘Transformers fall of Cybertron’. The game released on Xbox 360, PS3, PC and later also on the Xbox One and the PS4. As its predecessor, the game got produced with the unreal 3 graphic engine, as well as the Havok physic engine. In my ears, ‘Transformers Fall of Cybertron’ has the best soundtrack of both games, as everyone who likes heavy orchestral work will definitely prefer this soundtrack, leading to this game being the first choice of every Transformers fan. In this game one can switch his weapons between the right and left arms, thereby allowing the player to also defend himself on both sides, which when looking at the multiplayer might give players a tactical advantage when they need it. It is now also an option to run in this game, which is also something that was inspired by Gear of War. Fitting, the game also again has an Escalation mode and a cool multiplayer, that sadly got taken apart by a multitude of hackers…

2012 was also the release date for ‘Transformers Prime’, a game that got released on the Nintendo Wii, Wii U and 3DS. The game had a small touch of the ‘Devil May Cry’ games, as there was a combo-system that was very similar to that of DMC. The Wii U version had better graphics compared to the other two. The Wii and the 3DS versions were however the same game, with the only difference being the tuned down graphics. I for my part own the 3DS version and enjoyed my first playthrough of it, that said it is not a game that should be played more than once.

2014 was then the release year for ‘Transformers Rise of the Dark Spark’ or when looking at the European title ‘Transformers Dark Spark’. The game was sadly not developed by High Moon Studios, but by a studio with the name Edge of Reality, who did not develop much, apart from copying the exact ‘Transformers Fall of Cybertron’’s game-system… The only thing that they did themselves are the 3D models of the ‘Transformers Age of Extinction’ universe, while the other models are, as mentioned before, a straight copy. The only difference withing the copies were small changes to the dialogues that were used… However, that was not all, the graphics themselves were not very well done and one might have that the game was a PS2 release. ‘Transformers Rise of the Dark Spark’ was available on the Xbox 360, Xbox One, PS3, PS4, PC, Nintendo 3DS and Wii U. However, the Nintendo 3DS and Wii U versions were once again different games in itself. The 3DS games was in its core a rip-of, as the developers took and copied most from the mobile game ‘Transformers G1 Awakening’. Nevertheless, let us shortly return to the console and PC version of the game, where one of the major flaws of the gameplay was that the weapons and their upgrades were no longer made available through playing the game, but only through loot boxes, which led to heavy grinding for the players who wanted to gain progress… As for the multiplayer, there was only the Escalation mode that was made available to the players…

In 2015, the last game on console and PC came out and has as title: Transformers Devastation. The game was developed by Platinium Games, who were also responsible for well-known games, such as Bayonetta or Metal Gear Rising. The game was released for the Xbox 360, Xbox One, PS3, PS4, and PC. That Game was refreshing and cool because you could upgrade and strengthen your weapons and use different attributes.

The game was a good mix between hack and slay and 3rd person shooter. The game had very good Cellshading, unfortunately the game has an open end. They talked about a sequel but there were disagreements between Hasbro and Activision. Activision lost the Transformers game license and slowly but surely all Activision games were removed from all the Online platforms.

In 2020, after a long drought, finally a new Transformers game came out, called Transformers Battlegrounds. The game is an Xcom turn based strategy game and it is played in the Transformers Cyberverse Universe which is the actual same as in the current cartoon series.

You can see very quickly that the game is done with Unity which is not so bad. It actually works good with this graphic type of Transformers game.


On the other hand, what should concern the future of Triple A Transformers video games is that Wizards of the Coasts, who are actually known for D&D and Magic The Gathering, are apparently working on a new Transformers game so there is a reason to be excited. Unfortunately, there is still no teaser trailer, concept images or render images.


To be continued, don't be sad. The next one will be the last one of the series of those articles!

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